//////////////////////////////////////////////////////////////////////////////////
//
// ActionScript 3.0 Common Code Library (MIT License)
// Copyright (c) 2009 AS3CommonCode | Tony Birleffi | http://www.mosaiceye.com
// 
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
// The following people are credited with originating all or parts of this code:
// FlashDoctors | flashdoctors.sourceforge.net
//
//////////////////////////////////////////////////////////////////////////////////

package org.as3commoncode.collections
{
	import org.as3commoncode.collections.ICollection;
	
	/**
	 * The queue interface class.
	 * 
	 * @see org.as3commoncode.collections.ICollection;
	 * @author Tony Birleffi
	 */
	public interface IQueue extends ICollection
	{
		/**
		 * Force the next.
		 * 
		 * @param obj	Object.
		 */
		function forceNext(obj:Object):void;	
		
		/**
		 * Force next by index.
		 * 
		 * @param index		uint.
		 */	
		function forceNextByIndex(index:uint):void;	
		
		/**
		 * Force next by name.
		 * 
		 * @param name	String.
		 */
		function forceNextByName(name:String):void;	
		
		/**
		 * Function getName.
		 * 
		 * @return String
		 */	
		function getName():String;	
		
		/**
		 * Function setName.
		 * 
		 * @param name	String.
		 */
		function setName(name:String):void;
		
		/**
		 * The peek.
		 * 
		 * @return Object.
		 */
		function peek():Object;
	}
}